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2000 lines
60 KiB

Build: 1.16.5-36.1.0 - Mon Mar 15 22:11:58 GMT 2021
lexmanos:
Fix AT order, missed exec line and bump for RB.
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Build: 1.16.5-36.0.63 - Mon Mar 15 21:08:56 GMT 2021
diesieben07:
Fix wrong eye height when entity size changes (esp. baby animals) (#7628)
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Build: 1.16.5-36.0.62 - Mon Mar 15 21:02:36 GMT 2021
diesieben07:
Allow ITeleporter to override the vanilla teleport sound (#7682)
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Build: 1.16.5-36.0.61 - Mon Mar 15 20:20:21 GMT 2021
29855886+SizableShrimp:
Fix datapack exception related to EnumArgument with siblings (#7686)
Invalid enum constants are now properly thrown as a CommandSyntaxException
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Build: 1.16.5-36.0.60 - Mon Mar 15 19:29:01 GMT 2021
42383791+kaydogz:
Add support for custom WoodTypes (#7623)
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Build: 1.16.5-36.0.59 - Mon Mar 15 19:19:16 GMT 2021
lexmanos:
Use JGit instead of GrGit now that jcenter is going away.
Update missed mapped name in MDK.
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Build: 1.16.5-36.0.58 - Sat Mar 13 19:07:24 GMT 2021
diesieben07:
Fix incorrectly replaced SRG names
gigaherz:
Fix yet another copypasta.
gigaherz:
Bump nashorn wrapper version.
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Build: 1.16.5-36.0.55 - Fri Mar 12 18:51:48 GMT 2021
AterAnimAvis:
Fix potential Deadlock when using custom Item entities. (#7532)
Be careful when adding Entities during Chunk Load (#7519)
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Build: 1.16.5-36.0.54 - Fri Mar 12 02:04:32 GMT 2021
gigaherz:
Fix copypasta.
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Build: 1.16.5-36.0.53 - Fri Mar 12 00:11:22 GMT 2021
curle:
Automatically fix some issues with configurations deemed invalid for simple reasons (#7671)
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Build: 1.16.5-36.0.52 - Thu Mar 11 20:59:54 GMT 2021
gigaherz:
Introduce a new feature that lets mods know if optional mods and optional network channels are present in the remote.
Allow connections from forge versions that don't have the vanilla splitter.
gigaherz:
Bulk update license year, and use replacement variable so that the current year is always used.
gigaherz:
Bump SpecialSource
gigaherz:
Add coremod that injects bouncer methods to work around name conflicts with official names.
Fixes a binary break.
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Build: 1.16.5-36.0.48 - Tue Mar 09 22:22:20 GMT 2021
lexmanos:
Update to FG4, and Gradle 6.8.
lexmanos:
Regenerate patches with relative headers. This should lower conflicts in future PRs.
Convert Forge to use Official mappings.
Mojang released their obfuscation mappings but we have not used them up until now due to wanting to get their license to be more explicitly permissive.
It is clear that their intent is to allow us to use their names for developing mods like this.
See the full wording, and our interpretation here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
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Build: 1.16.5-36.0.46 - Thu Mar 04 20:15:10 GMT 2021
diesieben07:
Support splitting vanilla packets that are too large on forge<->forge connections (#7485)
Currently only for SUpdateRecipesPacket and STagsListPacket that blow up with huge datapacks
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Build: 1.16.5-36.0.45 - Wed Mar 03 20:50:47 GMT 2021
sara:
Fix a few places where the vanilla method was being called instead of the forge one (#7535)
Cleanup javadocs references slightly, fix a couple spots not using the proper forge hooks, and remove a couple unneeded patches
Update deprecation comment on isAir
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Build: 1.16.5-36.0.44 - Wed Mar 03 05:29:04 GMT 2021
usfirepilot123:
Add Opacity to ForgeHooksClient#renderMainMenu (#7660)
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Build: 1.16.5-36.0.43 - Thu Feb 25 02:37:09 GMT 2021
marc.hermans:
Add support for caching of configuration values. (#7608)
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Build: 1.16.5-36.0.42 - Tue Feb 16 02:43:01 GMT 2021
kovac1066:
Added entity attribute setup and creation events
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Build: 1.16.5-36.0.41 - Tue Feb 16 01:28:51 GMT 2021
knightminer4:
Fix updateItemStackNBT not properly being called (#7646)
Re-added ItemStack delegate redirect transformer
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Build: 1.16.5-36.0.40 - Tue Feb 16 01:08:21 GMT 2021
sara:
Fix a few FluidUtil issues that were causing DispenseFluidContainer to not function properly (#7422)
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Build: 1.16.5-36.0.39 - Tue Feb 16 00:49:27 GMT 2021
daemonumbra:
Fixed Configs not correcting when hot-loaded from changes on disk (#7427)
ichttt:
Add a way to specify a custom background texture with namespaces in the Creative GUI. (#7404)
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Build: 1.16.5-36.0.37 - Tue Feb 16 00:39:15 GMT 2021
xzk0701:
Reduce default logging markers in the MDK. Modders can re-enable these for better debugging. (#7432)
Modders PLEASE read your damn log, and fix the errors we point out. Spamming modpacks with stack traces is just lazy programming.
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Build: 1.16.5-36.0.36 - Tue Feb 16 00:19:30 GMT 2021
sciwhiz12:
Deprecate Forge's setdimension command, vanilla execute command can do this now. (#7459)
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Build: 1.16.5-36.0.35 - Mon Feb 15 23:38:35 GMT 2021
spb.max2:
Fix ItemTextureQuadConverter.convertTexture generating wrong quads, fixes #7620 (#7650)
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Build: 1.16.5-36.0.34 - Mon Feb 15 23:22:40 GMT 2021
florian:
Added MultipartBakedModel.getModelData(). (#7595)
This allows custom IBakedModel implementations to use the IModelData provided by their IBakedModel.getModelData() when used in the context of a multipart model.
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Build: 1.16.5-36.0.33 - Mon Feb 15 23:15:50 GMT 2021
cyborgmas18:
fix global cache not being a block render type (#7648)
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Build: 1.16.5-36.0.32 - Mon Feb 15 22:52:15 GMT 2021
35673674+alcatrazescapee:
Allow mods to use additional custom LootParameter when querying existing loot tables (#7515)
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Build: 1.16.5-36.0.31 - Mon Feb 15 21:40:16 GMT 2021
github:
Add ForgeHooks.canEntitySpawn to Cat, Phantom, and Patrol spawners. (#7569)
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Build: 1.16.5-36.0.30 - Mon Feb 15 21:26:11 GMT 2021
dev:
Fix/Replace player visibility event (#7573)
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Build: 1.16.5-36.0.29 - Mon Feb 15 21:16:26 GMT 2021
AterAnimAvis:
Fix: Clear the last error from glfwInit to prevent vanilla from throwing an exception later in the chain when glfw errors. (#7587)
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Build: 1.16.5-36.0.28 - Mon Feb 15 20:56:51 GMT 2021
55965249+seymourimadeit:
Fix MC-181464 persisting for modded shields (#7602)
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Build: 1.16.5-36.0.27 - Mon Feb 15 20:11:46 GMT 2021
malte0811:
FIx race condition in LazyOptional (#7611)
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Build: 1.16.5-36.0.26 - Mon Feb 15 03:16:02 GMT 2021
xfacthd:
[1.16.5] Fix shaders breaking almost every overlay that uses textures, fixes #7575 (#7624)
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Build: 1.16.5-36.0.25 - Mon Feb 15 03:10:24 GMT 2021
40846040+TelepathicGrunt:
Disable syncing of Feature and Biome registries (#7639)
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Build: 1.16.5-36.0.24 - Mon Feb 15 03:04:46 GMT 2021
drullkus:
Add IExtensibleEnum to GrassColorModifier (#7641)
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Build: 1.16.5-36.0.23 - Mon Feb 15 02:36:26 GMT 2021
github:
Log stacktraces in NettyPacketEncoder. (#7654)
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Build: 1.16.5-36.0.22 - Wed Feb 10 19:05:16 GMT 2021
xfacthd:
Lower logging level for datafixer warning to debug (#7636)
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Build: 1.16.5-36.0.21 - Tue Feb 09 22:19:29 GMT 2021
sara:
Reintroduce forge's chunk manager to allow mods to force chunks with either a block position or entity (UUID) "owner" and have them properly persist between restarts (#7642)
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Build: 1.16.5-36.0.20 - Tue Feb 09 21:28:24 GMT 2021
sara:
Fix two places where querying an object for the new "valid" capability from a capability invalidation listener could cause the object to return the old invalid capability. (#7643)
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Build: 1.16.5-36.0.19 - Tue Feb 09 21:21:44 GMT 2021
cyborgmas18:
Fix config spec in cases of enum class discrepancies (#7635)
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Build: 1.16.5-36.0.18 - Tue Feb 09 21:06:36 GMT 2021
diesieben07:
Fix onBlockAdded being called twice for ItemEntity placing non-TE blocks (#7607)
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Build: 1.16.5-36.0.17 - Tue Feb 09 21:00:57 GMT 2021
due:
Prevent NullPointerException when adding new loot pool. (#7605)
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Build: 1.16.5-36.0.16 - Tue Feb 09 20:53:48 GMT 2021
brandon4261:
Added generic multi part entity API (#7554)
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Build: 1.16.5-36.0.15 - Sun Feb 07 03:41:41 GMT 2021
cyborgmas18:
Fix IAngerable entities crashing when reading nbt on client (#7618)
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Build: 1.16.5-36.0.14 - Tue Feb 02 20:28:08 GMT 2021
thesilkminer:
[1.16.x] Add loot table ID in Global Loot Modifiers (#7428)
thesilkminer:
[1.16.x] Add loot table ID in Global Loot Modifiers (#7428)
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Build: 1.16.5-36.0.13 - Sat Jan 30 02:07:17 GMT 2021
richard:
Add a block tag to allow mods to blacklist blocks endermen should not be able to place blocks on top of, similar to how vanilla hardcodes against them being able to place things on bedrock (#7548)
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Build: 1.16.5-36.0.12 - Sat Jan 30 02:01:35 GMT 2021
7419378+hellfirepvp:
Fix translucent model parts of MultiLayerModels rendering as missing models due to differing rendertypes when rendering block model (#7579)
Signed-off-by: HellFirePvP <7419378+HellFirePvP@users.noreply.github.com>
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Build: 1.16.5-36.0.11 - Sat Jan 30 01:35:10 GMT 2021
richard:
Fix existing file tag provider support looking in the wrong folder for custom tag types (#7576)
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Build: 1.16.5-36.0.10 - Thu Jan 28 21:07:30 GMT 2021
cyborgmas18:
Propery re-encode registries (#7629)
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Build: 1.16.5-36.0.9 - Thu Jan 28 01:23:13 GMT 2021
cyborgmas18:
Properly encode registries. (#7626)
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Build: 1.16.5-36.0.8 - Thu Jan 28 00:00:43 GMT 2021
cyborgmas18:
Inject vanilla dimensions inside worlds missing them (#7599)
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Build: 1.16.5-36.0.7 - Wed Jan 27 00:32:53 GMT 2021
lexmanos:
Update Coremods, ASM, and include standalone Nashorn to load on J15.
lexmanos:
Introduce a new field_to_instanceof transformer to reduce some simple patches.
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Build: 1.16.5-36.0.4 - Tue Jan 26 02:53:10 GMT 2021
lexmanos:
Fix broken build.
dev:
Add modded biomes to overworld biome list (#7360)
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Build: 1.16.5-36.0.2 - Tue Jan 26 02:25:10 GMT 2021
lexmanos:
Fix dynamic registries not getting ids assigned correctly from old worlds in specific unordered value insertions. Closes #7586
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Build: 1.16.5-36.0.1 - Sun Jan 17 21:05:36 GMT 2021
knightminer4:
Optionally add a milk fluid to the vanilla bucket (#7294)
Fixes the previous broken code that was supposed to make mod registered milk returned by the vanilla bucket by allowing mods to enable a milk fluid.
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Build: 1.16.5-36.0.0 - Fri Jan 15 19:42:24 GMT 2021
lexmanos:
1.16.5 Initial Update.
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Build: 1.16.4-35.1.37 - Thu Jan 14 23:58:35 GMT 2021
lexmanos:
Update Coremods, ASM, and include standalone Nashorn to load on J15.
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Build: 1.16.4-35.1.36 - Thu Jan 07 20:24:49 GMT 2021
ian.rehwinkel:
Added IWeatherParticleRenderHandler to allow a mod to take control over weather particles and sounds. (#7522)
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Build: 1.16.4-35.1.35 - Thu Jan 07 20:16:03 GMT 2021
covers1624:
Allow Chunk loading Tickets to opt-into forcing chunk ticks. (#7525)
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Build: 1.16.4-35.1.34 - Thu Jan 07 20:10:18 GMT 2021
malte0811:
Fix crash when mods add goals to skeleton horses (MC-206338) (#7509)
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Build: 1.16.4-35.1.33 - Thu Jan 07 20:03:59 GMT 2021
diesieben07:
Set WM_CLASS and WM_INSTANCE_NAME for early progress window (#7534)
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Build: 1.16.4-35.1.32 - Wed Jan 06 03:17:35 GMT 2021
35673674+alcatrazescapee:
Make UnboundedMapCodec more lenient in decoding dimensions. Fixes MC-197860 (#7527)
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Build: 1.16.4-35.1.31 - Tue Jan 05 19:59:52 GMT 2021
lexmanos:
Prevent NPE and deprecated MissingMappings.getMappings function. Closes #6252
lexmanos:
Fix FML's Config Sync packet not allowing same length filenames in encoder and decoder. Closes #7584
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Build: 1.16.4-35.1.29 - Sun Jan 03 11:02:59 GMT 2021
lexmanos:
Fix entities not correctly being able to be ridden under water.
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Build: 1.16.4-35.1.28 - Mon Dec 28 21:56:51 GMT 2020
git:
Fix crash when beehive is broken by fake player (#7566)
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Build: 1.16.4-35.1.27 - Mon Dec 28 21:46:04 GMT 2020
35673674+alcatrazescapee:
Add supplier variant to `AbstractBlock.Properties#lootFrom` (#7563)
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Build: 1.16.4-35.1.26 - Mon Dec 28 21:40:18 GMT 2020
diesieben07:
Fix missing serializers when deserializing global loot modifiers (#7561)
diesieben07:
Fix ModFileResourcePack.getAllResourceLocations ignoring resourceNamespace. (#7562)
Fixes #7405
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Build: 1.16.4-35.1.24 - Mon Dec 28 21:34:39 GMT 2020
diesieben07:
Fix VanillaConnectionNetworkFilter sending out invalid entity properties packets without an entity ID (#7560)
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Build: 1.16.4-35.1.23 - Mon Dec 28 21:17:01 GMT 2020
richard:
Make shear interactions extend to subclasses (#7544)
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Build: 1.16.4-35.1.22 - Mon Dec 28 21:09:38 GMT 2020
sciwhiz12:
Add a SoundType subclass that uses suppliers (#7538)
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Build: 1.16.4-35.1.21 - Mon Dec 28 21:03:56 GMT 2020
sciwhiz12:
Fix compound ingredient in shapeless recipes (#7537) Fixes #7530
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Build: 1.16.4-35.1.20 - Mon Dec 28 20:19:04 GMT 2020
matthrewp:
Fix modded PointOfInterestType's not populating blockstate map when registered (#7503)
35673674+alcatrazescapee:
Fix potential NPE in ForgeHooks.onItemPlaceIntoWorld when passing in null player. (#7505)
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Build: 1.16.4-35.1.18 - Mon Dec 28 20:13:15 GMT 2020
48399898+poopoodice:
Add new LivingConversionEvent to control mobs turning into other mobs. (#7386)
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Build: 1.16.4-35.1.17 - Mon Dec 28 20:01:42 GMT 2020
knightminer4:
Add ItemAttributeModifierEvent (#7484)
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Build: 1.16.4-35.1.16 - Mon Dec 28 19:54:38 GMT 2020
bward7864:
Fix RightClickBlock ALLOW not being implemented (#7426)
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Build: 1.16.4-35.1.15 - Sat Dec 26 19:39:35 GMT 2020
lexmanos:
Make mod data packs able to be disabled. It'll break things, but that's on you. Closes #6776
lexmanos:
Quiet down errors related to modders not changing their update urls from the default.
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Build: 1.16.4-35.1.13 - Sat Dec 12 17:34:07 GMT 2020
tterrag:
Add generated resource tracking to ExistingFileHelper
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Build: 1.16.4-35.1.12 - Fri Dec 11 02:39:41 GMT 2020
tterrag:
Fix BlockStateProvider item models not knowing about block models
Add tests for this case
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Build: 1.16.4-35.1.11 - Tue Dec 08 19:54:40 GMT 2020
richard:
Override invalidateCaps instead of remove for vanilla TE capability invalidation (#7536)
Properly invalidate patched in vanilla TE caps in invalidateCaps instead of remove so that they get invalidated on chunk unload
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Build: 1.16.4-35.1.10 - Sat Dec 05 20:07:14 GMT 2020
richard:
Make TEs invalidate capabilities when the chunk they are in unloads (#7529)
Fixed LazyOptional potentially notifying invalidation listeners multiple times.
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Build: 1.16.4-35.1.9 - Sat Dec 05 20:01:00 GMT 2020
cordonfreeman:
Fixed entity navigation to stop entities spinning - MC-94054 (#7520)
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Build: 1.16.4-35.1.8 - Sat Dec 05 19:52:56 GMT 2020
20846147+unbekannt1998:
Fix wrong function call in BlockStateProvider::horizontalFaceBlock (#7514)
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Build: 1.16.4-35.1.7 - Sun Nov 29 02:11:08 GMT 2020
tterrag:
Fix datagen order of multipart conditions being unstable
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Build: 1.16.4-35.1.6 - Sat Nov 28 02:56:55 GMT 2020
35673674+alcatrazescapee:
Fix forge config option for default world type not applying unless you change the default world type (#7521)
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Build: 1.16.4-35.1.5 - Fri Nov 27 23:57:23 GMT 2020
gigaherz:
Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
* The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
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Build: 1.16.4-35.1.4 - Tue Nov 24 17:14:21 GMT 2020
csh2001331:
Fix dimType not encode to registries (#7513)
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Build: 1.16.4-35.1.3 - Mon Nov 23 03:45:21 GMT 2020
richard:
Add support for referencing forge's resources and specifying existing mods to data generators (#7456)
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Build: 1.16.4-35.1.2 - Sun Nov 22 22:01:29 GMT 2020
cpw:
Fix #6692
Thanks @AterAnimAvis for help and suggestions
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.1.1 - Sat Nov 21 19:57:45 GMT 2020
cyborgmas18:
Fix translucent blocks not rendering properly when moved by pistons on fabulous (#7441)
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Build: 1.16.4-35.1.0 - Fri Nov 20 20:54:30 GMT 2020
lexmanos:
Bump version for RB.
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Build: 1.16.4-35.0.22 - Fri Nov 20 18:24:46 GMT 2020
35673674+alcatrazescapee:
Fix MC-194811 - Removing structures causes chunk save errors.
diesieben07:
Fix food bar not rendering when non-living entities are mounted (#7446)
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Build: 1.16.4-35.0.20 - Fri Nov 20 18:18:37 GMT 2020
diesieben07:
Fix concurrency issue in StartupMessageManager (#7483)
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Build: 1.16.4-35.0.19 - Fri Nov 20 18:11:25 GMT 2020
35673674+alcatrazescapee:
Fix forge registry types that have private constructors (BlockStateProviderType, BlockPlacerType, FoliagePlacerType, TreeDecoratorType) (#7482)
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Build: 1.16.4-35.0.18 - Sun Nov 15 16:08:55 GMT 2020
cpw:
Fix problem where the absence of forge and MC in later loading triggered a weird crash.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.0.17 - Sat Nov 14 01:41:38 GMT 2020
cpw:
Fix NPE problem when modid is mismatched.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.0.16 - Sat Nov 14 00:18:29 GMT 2020
cpw:
Return the processed modlist data to the upstream system, not the raw unprocessed data. Should resolve the problem
that mixin complains about missing info when it's in a "crashed" situation.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.0.15 - Wed Nov 11 09:09:45 GMT 2020
cyborgmas18:
Fix dims on servers not loading the first run (#7445)
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Build: 1.16.4-35.0.14 - Tue Nov 10 20:24:33 GMT 2020
diesieben07:
Allow for custom argument types by filtering them on vanilla connections (#7463)
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Build: 1.16.4-35.0.13 - Tue Nov 10 20:13:34 GMT 2020
bward7864:
Add Player context to AnvilUpdateEvent (#7442)
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Build: 1.16.4-35.0.12 - Tue Nov 10 20:02:33 GMT 2020
git:
Don't overwrite PlayerAdvancement's player with a fake one (#7454)
If a FakePlayer is constructed with the same UUID/GameProfile as a
currently active player, the player object within PlayerAdvancement is
set to the fake player.
As fake players cannot receive advancements (see grantCriterion), this
prevents the actual player from receiving any advancements until they
change dimension/relog.
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Build: 1.16.4-35.0.11 - Tue Nov 10 19:46:01 GMT 2020
curle:
Add BannerBlock.forColor to SAS to fix banner.toItem() on servers.
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Build: 1.16.4-35.0.10 - Tue Nov 10 19:36:40 GMT 2020
boy132:
Call Harvest check event even if the block doesn't require any tool (#7414)
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Build: 1.16.4-35.0.9 - Tue Nov 10 19:25:26 GMT 2020
lexmanos:
Use linked collections to stabilize order when adding new registry entries.
xfacthd:
Render local player when the renderViewEntity is not the local player (#7216)
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Build: 1.16.4-35.0.7 - Sun Nov 08 04:12:02 GMT 2020
cpw:
Some help in ExtensionPoint regarding DISPLAYTEST. Let's improve those tick rates!
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.0.6 - Sun Nov 08 03:30:37 GMT 2020
cpw:
Handle erroring during early mod construction phases, and actually report that into the error UI
by doing armslength exception handling and propagation.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.0.5 - Sun Nov 08 01:48:22 GMT 2020
cpw:
Support backwards loading 1.16.3 mods in 1.16.4, because we are able to do that. Tweak loading a bit to be smarter about dependency errors of various kinds.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.0.4 - Sat Nov 07 20:10:44 GMT 2020
gigaherz:
Add FluidStack codec, and a test mod that verifies its behaviour matches the existing write/read logic.
Add missing license headers.
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Build: 1.16.4-35.0.3 - Sat Nov 07 02:11:47 GMT 2020
cpw:
Update event bus version (should be 3.0.5)
Tweak MDK to automatically populate recommended values for things like forge version, loader version and minecraft version.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.4-35.0.2 - Wed Nov 04 00:07:58 GMT 2020
diesieben07:
Workaround for modded attributes on vanilla entities logging warnings on vanilla clients
Switch to a handler-based approach per packet class, simplify patch, add some docs
Add license header and docs
Switch to a network handler based approach
Switch to a network handler based approach
revert build gradle change
Simplify Packet patch
Add license header to IForgePacket
Revert ForgeHooks changes
Less hacky and more generic way to filter packets for vanilla connections
_Actually_ Order SAS.
It's early
Order SAS
simplify vanilla connection check
Remove unneeded import change
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Build: 1.16.4-35.0.1 - Mon Nov 02 19:57:45 GMT 2020
cpw:
Fix early sorting bug that meant the file deduping was causing an error, to, well, not cause it, so we can get to an error screen.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.0 - Mon Nov 02 19:15:50 GMT 2020
lexmanos:
1.16.4 Initial Update
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Build: 1.16.3-34.1.42 - Mon Nov 02 04:30:53 GMT 2020
lexmanos:
Fix Biomes not properly copying over ids loaded from the save to the new Dynamic Registry.
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Build: 1.16.3-34.1.41 - Mon Nov 02 01:09:57 GMT 2020
gigaherz:
Introduce custom loader additions to the model data generators. (#7450)
Currently implemented loaders:
* OBJ
* Composite
* Multi-layer
* Item layers (vanilla item/generated but with fullbright texture support)
* Bucket
* Separate Perspective
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Build: 1.16.3-34.1.40 - Mon Nov 02 00:52:12 GMT 2020
cpw:
actually rollback on error in registry events.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.3-34.1.39 - Sun Nov 01 22:09:32 GMT 2020
cpw:
Update modlauncher. fixes #7452
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Return client resources even if no data pack found on server. Closes #6225 (Pull request)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
tobias.hotz:
Auto-detect ansi support for log4j2
move to fml.loading subpackage
Add license header
cpw:
Fix config parse failure causing crash in building exception message. fixes #7438
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.3-34.1.35 - Thu Oct 29 17:09:31 GMT 2020
malte0811:
Fix (NonNull)Lazy.Concurrent using a global lock (#7403)
* Fix Lazy.Concurrent using a global lock, thus preventing multiple threads from resolving independent Lazy's at the same time
* Use Lazy with an added null check to implement NonNullLazy
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Build: 1.16.3-34.1.34 - Thu Oct 29 00:12:09 GMT 2020
gigaherz:
Update forge mappings to 20201028-1.16.3 (#7435)
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Build: 1.16.3-34.1.33 - Tue Oct 27 16:01:02 GMT 2020
35673674+alcatrazescapee:
Fix breaking changes from the Biome rename PR #7434 (#7439)
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Build: 1.16.3-34.1.32 - Mon Oct 26 23:52:47 GMT 2020
sciwhiz12:
Reimplement nametag distance attribute, fix attribute translation keys (#7387)
=========
Build: 1.16.3-34.1.31 - Mon Oct 26 22:07:02 GMT 2020
35673674+alcatrazescapee:
Fix data pack biomes failing to load in SingleBiomeProvider (#7434)
=========
Build: 1.16.3-34.1.30 - Mon Oct 26 22:00:28 GMT 2020
cpw:
Add in proper handling of equals and hashcode for modjar urls. Fixes very slow loading on windows.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.29 - Mon Oct 26 12:51:24 GMT 2020
cpw:
Force 8.0.5 ML
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.28 - Mon Oct 26 11:32:40 GMT 2020
cpw:
Restore FingerprintViolationEvent with appropriate THIS IS F*CKING DEAD DELET WARNINGS.
Also, notify in UI if using legacy JDK without capability to read out security data from mod jars.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.27 - Mon Oct 26 02:27:48 GMT 2020
cpw:
Rollback registries to vanilla state if something happens during loading, so subsequent activities can still run and not generate false reports..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Add signature reporting for mods, using new signature capture from ModLauncher. Need to figure out
how to reflect Minecraft's JAR signatures into here.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.25 - Tue Oct 20 19:32:40 GMT 2020
lexmanos:
Fix mcp_snapshot mapping issue causing unneeded patches. Closes #7424
=========
Build: 1.16.3-34.1.24 - Tue Oct 20 11:26:03 GMT 2020
gigaherz:
Fix resource leak in the OBJ loader.
=========
Build: 1.16.3-34.1.23 - Fri Oct 16 19:10:02 GMT 2020
djbake101:
Fix issue with ITeleporter allowing easier use of vanilla logic. (#7317)
=========
Build: 1.16.3-34.1.22 - Thu Oct 15 19:49:26 GMT 2020
richard:
Adds tag support for Enchantments, Potions, and TileEntityTypes (#7379)
=========
Build: 1.16.3-34.1.21 - Thu Oct 15 19:43:33 GMT 2020
lexmanos:
Resuscitate BiomeDictionary using RegistryKeys instead of biome references.
=========
Build: 1.16.3-34.1.20 - Thu Oct 15 17:15:15 GMT 2020
finntheraider:
Add event for player changing game mode (#7355)
=========
Build: 1.16.3-34.1.19 - Mon Oct 12 18:11:22 GMT 2020
cpw:
Fix RCON multipacket responses not actually understanding UTF8.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.18 - Mon Oct 12 01:49:09 GMT 2020
cpw:
Fix RCON not sending newlines in output for multiline. Fixes https://bugs.mojang.com/browse/MC-7569, a very old bug that is really annoying if you use RCON.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.17 - Sat Oct 10 16:45:26 GMT 2020
championash5357:
Fix Texture Presence String (#7408)
=========
Build: 1.16.3-34.1.16 - Fri Oct 09 19:57:26 GMT 2020
lexmanos:
Fix typo causing potential error in vine growth. Closes #7406
Sort missing registry dumps by name, making it easier to read.
=========
Build: 1.16.3-34.1.15 - Fri Oct 09 13:58:36 GMT 2020
gigaherz:
Fixed conditional advancement loading when using the "advancements" array.
Added automatic generation of conditional advancements from the criteria in the conditional recipe entries.
Added advancement name calculation from the recipe ID.
=========
Build: 1.16.3-34.1.14 - Thu Oct 08 21:08:45 GMT 2020
32142731+flanks255:
Additions to the mdk build.gradle to accommodate datagens. (#7398)
=========
Build: 1.16.3-34.1.13 - Thu Oct 08 21:02:59 GMT 2020
daemonumbra:
Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385)
=========
Build: 1.16.3-34.1.12 - Wed Oct 07 20:04:11 GMT 2020
richard:
Add hooks to allow modification of structures spawn lists (#7344)
=========
Build: 1.16.3-34.1.11 - Tue Oct 06 19:38:36 GMT 2020
richard:
Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378)
Only deals with the methods receiving an ItemStack or ITextComponent(s), the methods that take IReorderingProcessor(s) are left alone.
=========
Build: 1.16.3-34.1.10 - Mon Oct 05 14:34:56 GMT 2020
adam:
Bump mixin version to 0.8.2
=========
Build: 1.16.3-34.1.9 - Mon Oct 05 10:30:12 GMT 2020
cpw:
Remove redundant call to CrashReport generator - Vanilla is doing a crashreport for itself at startup now.
Add a UUID into crashreport that is also logged in all channels at crash report generation time. This will allow to associate crash reports and the logs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Add in extra debug logging
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.7 - Sun Oct 04 19:51:37 GMT 2020
cpw:
Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Fix doc README and answer lex's question
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.5 - Fri Oct 02 23:40:14 GMT 2020
daemonumbra:
Added "Bukkit Plugin" to InvalidModIdentifier (#7384)
=========
Build: 1.16.3-34.1.4 - Fri Oct 02 23:34:26 GMT 2020
richard:
Fix vanilla Campfire smoke bug. MC-201374 (#7381)
=========
Build: 1.16.3-34.1.3 - Fri Oct 02 23:28:31 GMT 2020
sciwhiz12:
Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373)
=========
Build: 1.16.3-34.1.2 - Fri Oct 02 22:06:59 GMT 2020
dev:
Fix modded EntityClassifications not being useable in the codec. (#7337)
=========
Build: 1.16.3-34.1.1 - Mon Sep 28 18:02:11 GMT 2020
cech12:
Support effective materials of vanilla AxeItem (#7351)
=========
Build: 1.16.3-34.1.0 - Thu Sep 24 07:05:13 GMT 2020
lexmanos:
Prep new RB.
=========
Build: 1.16.3-34.0.21 - Thu Sep 24 06:46:57 GMT 2020
ichttt:
Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291)
=========
Build: 1.16.3-34.0.20 - Thu Sep 24 06:41:41 GMT 2020
35673674+alcatrazescapee:
Accessors for inspecting and removal of biome generation settings. Fixed carvers still being immutable. (#7339)
=========
Build: 1.16.3-34.0.19 - Thu Sep 24 06:36:25 GMT 2020
lexmanos:
Revive BiomeManager and BiomeLayer hooks.
=========
Build: 1.16.3-34.0.18 - Thu Sep 24 03:12:19 GMT 2020
richard:
Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316)
=========
Build: 1.16.3-34.0.17 - Wed Sep 23 22:10:11 GMT 2020
diesieben07:
Fix ToggleableKeyBinding differences to vanilla. (#7338)
=========
Build: 1.16.3-34.0.16 - Wed Sep 23 21:34:47 GMT 2020
yunus1903:
Updated build badge versions to 1.16.3 in readme (#7325)
diesieben07:
Fix forge light pipeline applying block offsets twice (#7323)
=========
Build: 1.16.3-34.0.14 - Wed Sep 23 21:16:46 GMT 2020
ichttt:
Add a better license error screen (#7350)
=========
Build: 1.16.3-34.0.13 - Tue Sep 22 19:14:17 GMT 2020
darklime:
Fixed container item being consumed in brewing stand. #7307 (#7314)
=========
Build: 1.16.3-34.0.12 - Tue Sep 22 19:06:10 GMT 2020
sciwhiz12:
Fix parse results of CommandEvent being disregarded (#7303)
=========
Build: 1.16.3-34.0.11 - Tue Sep 22 18:58:28 GMT 2020
17338378+nightenom:
[1.16] Fix possible crash when using rendering regionCache (#7207)
=========
Build: 1.16.3-34.0.10 - Tue Sep 22 18:41:16 GMT 2020
35673674+alcatrazescapee:
[1.16] Reimplement ICloudRenderHandler, ISkyRenderHandler and IWeatherRenderHandler (#6994)
=========
Build: 1.16.3-34.0.9 - Fri Sep 18 00:58:08 GMT 2020
35673674+alcatrazescapee:
Make Biome.Climate and BiomeAmbiance fields accessible (#7336)
=========
Build: 1.16.3-34.0.8 - Thu Sep 17 20:42:53 GMT 2020
cpw:
Use mixin 0.8.1. Should fix problems with mixin not working properly with latest modlauncher.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.0.7 - Tue Sep 15 20:07:25 GMT 2020
sebastian:
Sets the empty/fill sounds for vanilla fluids.
Use Fluid's fillSound rather than emptySound when filling buckets.
=========
Build: 1.16.3-34.0.6 - Tue Sep 15 19:47:08 GMT 2020
cyborgmas18:
Add MatrixStack-aware alternatives to the methods in GuiUtils (#7127)
=========
Build: 1.16.3-34.0.5 - Tue Sep 15 16:51:58 GMT 2020
justin_wiblin:
Fix json biomes not setting registry name correctly for the BiomeLoadingEvent. (#7329)
=========
Build: 1.16.3-34.0.4 - Tue Sep 15 14:18:16 GMT 2020
gigaherz:
Fix inconsistencies in how the values from the model are passed into the baked model.
This puts them in line with vanilla, as intended.
=========
Build: 1.16.3-34.0.3 - Tue Sep 15 13:23:05 GMT 2020
yunus1903:
Reimplemented drawHoveringText (#7268)
=========
Build: 1.16.3-34.0.2 - Tue Sep 15 00:43:19 GMT 2020
lexmanos:
New BiomeLoadingEvent that allows modders to edit biomes as they are being deserialized.
=========
Build: 1.16.3-34.0.1 - Fri Sep 11 15:55:28 GMT 2020
lexmanos:
Bump MCP version for lambda issue.
=========
Build: 1.16.3-34.0.0 - Thu Sep 10 19:10:33 GMT 2020
lexmanos:
1.16.3 Update
Also included a bunch of warning cleanups.
=========
Build: 1.16.2-33.0.61 - Thu Sep 10 18:54:56 GMT 2020
42962686+redstonedubstep:
Fix tile entities being replaced when not needed. (#7318)
=========
Build: 1.16.2-33.0.60 - Thu Sep 10 18:02:15 GMT 2020
malte0811:
Fix exception when getting rendering box for tile entities with no collision boxes. (#7301)
=========
Build: 1.16.2-33.0.59 - Wed Sep 09 23:05:21 GMT 2020
cpw:
More crash reporting tweaks. Don't crash when trying to show warnings. Also, put the exception name in the error screen on the second line!
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.58 - Wed Sep 09 17:09:09 GMT 2020
diesieben07:
Fix Minecart speed cap on rail being initialized to 0 (#7315)
=========
Build: 1.16.2-33.0.57 - Wed Sep 09 02:10:45 GMT 2020
richard:
Add support for custom tag types (#7289)
=========
Build: 1.16.2-33.0.56 - Wed Sep 09 00:06:22 GMT 2020
cpw:
More crash report tweaks. Put a button to open the generated crash report on the error screen, tweak formatting of crash report, and add the enhanced stack trace data (transformers et al)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.55 - Tue Sep 08 21:00:19 GMT 2020
championash5357:
New hook for better custom scaffolding movement (#7261)
=========
Build: 1.16.2-33.0.54 - Tue Sep 08 20:47:48 GMT 2020
mrtschipp:
Add partialTicks to RenderNameplateEvent (#7277)
cyborgmas18:
Prevent duplicate wrapper tags from crashing (#7283)
matthrewp:
Fix custom teleporters NPE (#7296)
cyborgmas18:
Fixed crash with zip paths (#7300)
=========
Build: 1.16.2-33.0.50 - Tue Sep 08 20:23:27 GMT 2020
nrbeech:
Fixing logic in getCurrentRailPosition to correctly identify the rail… (#7276)
=========
Build: 1.16.2-33.0.49 - Tue Sep 08 20:14:58 GMT 2020
sciwhiz12:
Remove dead ForgeHooks.canToolHarvestBlock function. (#7262)
sciwhiz12:
Bump resource pack version to 6 (#7299)
edwin.mindcraft:
[1.16.x] Fixes for Bamboo, Enchantments and Conduits, small adjustments to bring some patches closer to the vanilla code. (#7239)
=========
Build: 1.16.2-33.0.46 - Tue Sep 08 19:50:14 GMT 2020
championash5357:
Re-implement DrawHighlightEvent$HighlightEntity Firing (#7233)
=========
Build: 1.16.2-33.0.45 - Tue Sep 08 19:25:58 GMT 2020
ichttt:
Reimplement FarmlandWaterManager (#7213)
=========
Build: 1.16.2-33.0.44 - Tue Sep 08 19:11:16 GMT 2020
cyborgmas18:
Add dataprovider for Global Loot Modifiers (#6960)
=========
Build: 1.16.2-33.0.43 - Tue Sep 08 19:01:09 GMT 2020
ichttt:
Fix crash when dumping crash report for an exception that has a null cause (#7308)
=========
Build: 1.16.2-33.0.42 - Mon Sep 07 01:29:40 GMT 2020
cpw:
Tweak crash report dump to visit all the causes up to the top.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.41 - Sun Sep 06 23:39:13 GMT 2020
cpw:
Fix ExplodedDirectoryLocator visiting non-existent paths. Closes #7203
Also, bump modlauncher to 7.0.1 to fix resources.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.40 - Sun Sep 06 22:08:22 GMT 2020
cpw:
Use new enumeration mechanism in ModLauncher, to allow getResources to work. This enables serviceloader-in-mods, and other stuff that might need to visit multiple mod jars. Also, tweaked the visitor code slightly, may result in a trivial performance change. Closing #7302 as it's not really relevant any more.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Park the polling thread for a bit, if we're not the one driving the task list forwards. This allows for the actual driver to work on low cpu count machines.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Fix some potential issues in crash dumping during mod loading
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.37 - Thu Sep 03 16:37:38 GMT 2020
cpw:
Fix compiler issue in eclipse properly
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.36 - Thu Sep 03 12:40:52 GMT 2020
sciwhiz12:
Fix crash caused by previous commit (#7298)
=========
Build: 1.16.2-33.0.35 - Thu Sep 03 04:15:27 GMT 2020
lexmanos:
Dirty casting hacks to fix eclipse compiler inference issue. I'm sorry cpw.
=========
Build: 1.16.2-33.0.34 - Thu Sep 03 03:38:16 GMT 2020
tterrag:
Fix broken ExistingFileHelper import
Add licenses to some new files
tterrag:
Add validation via resources for tag providers (#7271)
BREAKING CHANGE: Moved ExistingFileHelper to common package
Remove various workarounds from forge tag providers
=========
Build: 1.16.2-33.0.32 - Tue Sep 01 18:36:21 GMT 2020
cpw:
Move the "modloading" thread activity onto _our_ worker pool. It turns out that the vanilla worker pool can deadlock during stitching if it's insufficiently large, if modloader "waitForTransition" is also a worker member of that pool.
Closes #7293 (to reproduce issue easily, modify Util.func_240979_a_ and change the values in the MathHelper.clamp call). I've verified that 3 and below for "max" cause the problem. (I didn't test a whole range of values, just sufficient to reproduce problem and verify fix). Note that setting it to zero (and using the "direct executor" that's inaccessible in normal operation) works as well with this fix.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.31 - Tue Sep 01 02:27:07 GMT 2020
cpw:
Fix missed debugging code. Read the config from the config.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.30 - Tue Sep 01 01:31:57 GMT 2020
cpw:
Revert "Shut down all other mod handlers if the loading cycle errors. This prevents other mods from throwing errors and being blamed for initial cause. This is a temporary hack until cpw re-writes the mod event dispatcher."
This reverts commit 7592bbe8
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Revert "Properly shutdown FMLModContainer's event bus when an error in a lifecycle event is detected."
This reverts commit 30bad1e2
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Redo event dispatch, removes a bunch of nonsense, and tries to integrate with the vanilla CF system where possible
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Fix up all the things. Removed SidedProvider because it served no real purpose anymore.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Fix up slight registry change and other 1.16.2 stuffs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.2-33.0.23 - Sun Aug 30 23:05:24 GMT 2020
ichttt:
Add particle culling (#6981)
=========
Build: 1.16.2-33.0.22 - Wed Aug 26 16:50:02 GMT 2020
lexmanos:
Wrap vanilla's 'default' biome registry in ForgeRegistry.
This should allow registering mod dimensions like in 1.16.1, while the data driven system is fleshed out.
=========
Build: 1.16.2-33.0.21 - Tue Aug 25 01:11:38 GMT 2020
gigaherz:
Clarify in the LazyOptional which methods carry the lazyness over to the returned value and which don't. (#6750)
For consistency, this meant making a few changes:
- Renamed the existing lazy mapping method to lazyMap, to indicate that it doesn't run the mapping immediately.
- Added a new implementation of map(), which returns Optional<T>, and resolves the value in the process.
- Changed filter() to return Optional, since there's no way to filter lazily.
- Added a new method resolve(), which helps convert the custom LazyOptional class into a standard Optional, for use
with library methods that expect Optional<T>.
* Update License headers.
=========
Build: 1.16.2-33.0.20 - Fri Aug 21 21:27:21 GMT 2020
sciwhiz12:
Add user-friendly exceptions when config loading fails (#7214)
=========
Build: 1.16.2-33.0.19 - Fri Aug 21 18:53:46 GMT 2020
dev:
Replace EntityHeight event with EntitySize event (#6858)
=========
Build: 1.16.2-33.0.18 - Fri Aug 21 18:38:31 GMT 2020
davide2910:
[1.16] ForgeEventFactory#canCreateFluidSource reintroduced (#7181)
=========
Build: - Fri Aug 21 18:31:19 GMT 2020
cyborgmas18:
Cleanup and expand Forge tags (#7004)
=========
Build: 1.16.2-33.0.16 - Fri Aug 21 18:25:49 GMT 2020
sciwhiz12:
Fix modproperties property in mods.toml causing exception (#7192)
=========
Build: 1.16.2-33.0.15 - Fri Aug 21 18:15:53 GMT 2020
me:
Log info about server list warning (#7209)
Make it easier to figure out what mods are missing or have to be marked as client/server side only.
=========
Build: 1.16.2-33.0.14 - Fri Aug 21 18:06:47 GMT 2020
goto.minecraft:
Fix ItemStack#isDamageable is not calling Item#isDamagable (#7221)
=========
Build: 1.16.2-33.0.13 - Fri Aug 21 17:48:58 GMT 2020
diesieben07:
Improve performance and cleanup code for DelegatingResourcePack (#7228)
=========
Build: 1.16.2-33.0.12 - Fri Aug 21 17:29:33 GMT 2020
cyborgmas18:
Fix small logging issues with loading pack.png for mods (#7265)
=========
Build: 1.16.2-33.0.11 - Fri Aug 21 17:23:30 GMT 2020
diesieben07:
Fix config iteration order (#7230)
=========
Build: 1.16.2-33.0.10 - Fri Aug 21 09:47:23 GMT 2020
lexmanos:
Cleanup Forge's build script, fix some unneeded patches.
Add checkExcscheckAll tasks.
=========
Build: 1.16.2-33.0.9 - Fri Aug 21 04:35:17 GMT 2020
championash5357:
Readding DifficultyChangeEvent hooks (#7240)
=========
Build: 1.16.2-33.0.8 - Fri Aug 21 04:29:10 GMT 2020
malte0811:
Improve startup time by caching the manifest data for mod jars (#7256)
=========
Build: 1.16.2-33.0.7 - Wed Aug 19 05:47:46 GMT 2020
yunus1903:
Removed HarvestDropsEvent (#7193)
=========
Build: 1.16.2-33.0.6 - Wed Aug 19 05:22:45 GMT 2020
cyborgmas18:
Remove forge optional tags in favor of Vanilla's new system. (#7246)
=========
Build: 1.16.2-33.0.5 - Fri Aug 14 19:05:15 GMT 2020
lexmanos:
Fix creating nether portals.
lexmanos:
New method for creating modded tag references, fix connecting to vanilla servers.
=========
Build: 1.16.2-33.0.3 - Fri Aug 14 02:17:01 GMT 2020
43609023+spnda:
Print mod file name on InvalidModFileException (#7241)
=========
Build: 1.16.2-33.0.2 - Thu Aug 13 19:26:22 GMT 2020
cyborgmas18:
Fix server connection, misapplied patch (#7245)
yunus1903:
Updated MDK and README for 1.16.2 (#7243)
=========
Build: 1.16.2-33.0.0 - Thu Aug 13 07:37:04 GMT 2020
lexmanos:
Initial 1.16.2 Update
=========
Build: 1.16.1-32.0.108 - Sun Aug 09 20:05:01 GMT 2020
gigaherz:
Fix ModelRegistryEvent firing every time resources reload instead of just once.
=========
Build: 1.16.1-32.0.107 - Sat Aug 08 01:00:42 GMT 2020
gigaherz:
Move ModelRegistryEvent invocation to when the model loading is about to start.
Freeze the ModelLoaderRegistry right after this event happens, just before model loading actually begins.
This means ModelRegistryEvent is now the correct place to register loaders, as it was intended.
This is a slight breaking change, but any mod that used FMLClientSetupEvent before will need to be updated regardless due to the existing race condition.
=========
Build: 1.16.1-32.0.106 - Tue Aug 04 00:19:22 GMT 2020
diesieben07:
Fix wrong BlockState param passed into canSustainPlant from FarmlandBlock (#7212)
=========
Build: 1.16.1-32.0.105 - Tue Aug 04 00:06:45 GMT 2020
sciwhiz12:
Add harvest levels for hoes and new 1.16 blocks for pickaxes Fixes #7187 (#7189)
=========
Build: 1.16.1-32.0.104 - Tue Aug 04 00:00:40 GMT 2020
sciwhiz12:
Fix debug world not generating modded blocks (#6926)
championash5357:
New IForgeBlock#getToolModifiedState hook allow better control over tools interacting with blocks. (#7176)
email.squishling:
Added new hook to allow Biomes to control their Edge biomes (#7000)
=========
Build: 1.16.1-32.0.101 - Mon Aug 03 22:55:18 GMT 2020
diesieben07:
Re-introduce "outdated" notification on Mods button in main menu (#7123)
brandon4261:
Add support for custom elytra (#7202)
=========
Build: 1.16.1-32.0.99 - Mon Aug 03 18:53:31 GMT 2020
sciwhiz12:
Fix RenderTickEvent using wrong partial ticks value when game is paused. Fixes #6991 (#7208)
=========
Build: 1.16.1-32.0.98 - Thu Jul 30 03:18:00 GMT 2020
tterrag:
Implement forge IBakedModel methods in vanilla wrapper models
=========
Build: 1.16.1-32.0.97 - Tue Jul 28 23:44:41 GMT 2020
lexmanos:
Fix another case of swallowed errors not shutting down mods.
=========
Build: 1.16.1-32.0.96 - Tue Jul 28 21:40:06 GMT 2020
lexmanos:
Shut down all other mod handlers if the loading cycle errors.
This prevents other mods from throwing errors and being blamed for initial cause.
This is a temporary hack until cpw re-writes the mod event dispatcher.
=========
Build: - Tue Jul 28 19:01:27 GMT 2020
lexmanos:
Properly shutdown FMLModContainer's event bus when an error in a lifecycle event is detected.
lexmanos:
Enable EventBus type check during ForgeDev, and add IModBusEvent marker to ModelRegistryEvent.
=========
Build: 1.16.1-32.0.93 - Tue Jul 28 07:16:31 GMT 2020
lexmanos:
Make license toml entry optional during 1.16.1
There are to many existing mods to make this required.
Yes, we are technically before a RB and can do breaking changes. However this is too large.
=========
Build: 1.16.1-32.0.92 - Tue Jul 28 01:14:20 GMT 2020
cpw:
Missed one event. NewRegistry needs the marker.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.1-32.0.91 - Tue Jul 28 01:07:03 GMT 2020
cpw:
Update MDK license to default to All rights reserved, and offer a link to chooseyourlicense.com as a place to research appropriate licenses.
Note: the license field _is_ backwards compatible and will simply be ignored on older forge versions.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.1-32.0.90 - Tue Jul 28 00:47:35 GMT 2020
cpw:
Update modlauncher, eventbus, accesstransformers and more to use a newer mechanism for generating ASM.
Introduced IModBusEvent as a marker interface for events on the ModBus. Expect exceptions if you use
the modbus for events not listened there.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Update coremods and spi, include mandatory license field in metadata. Added at top level of mods.toml file.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.1-32.0.88 - Mon Jul 27 23:35:24 GMT 2020
ray.neiheiser:
Fix rail 180 rotations (#7177)
jmansfield:
Fire AnimalTameEvent for cats (#7172) Closes #7171
=========
Build: 1.16.1-32.0.86 - Mon Jul 27 22:56:16 GMT 2020
lexmanos:
Fix Biome generation error.
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Build: 1.16.1-32.0.85 - Mon Jul 27 21:36:07 GMT 2020
dev:
Fix SleepingTimeCheckEvent not being fired in initial sleep test. (#7005)
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Build: 1.16.1-32.0.84 - Mon Jul 27 21:30:24 GMT 2020
yunus1903:
Fix ClimberPathNavigator spinning when width is small. Closes #6993 (#6997)
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Build: 1.16.1-32.0.83 - Mon Jul 27 21:19:50 GMT 2020
mrtschipp:
Re-added PlayerEvent.NameFormat (#6992)
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Build: 1.16.1-32.0.82 - Mon Jul 27 21:14:02 GMT 2020
email.squishling:
Fixed modded overworld biomes not spawning [1.16.x] (#6990)
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Build: 1.16.1-32.0.81 - Mon Jul 27 21:08:23 GMT 2020
christ.klinge:
Added EntityLeaveWorldEvent (#6984)
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Build: 1.16.1-32.0.80 - Mon Jul 27 21:02:53 GMT 2020
aqscode:
Re-implement moddable flammabilities (#6983)
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Build: 1.16.1-32.0.79 - Mon Jul 27 20:46:11 GMT 2020
diesieben07:
Re-add patch for PlayerSetSpawnEvent (#6977)
yunus1903:
Updated versions in README and removed flocker.tv mentions (#6978)
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Build: 1.16.1-32.0.77 - Mon Jul 27 20:40:33 GMT 2020
sciwhiz12:
Fix ChunkDataEvents using different data tags (#6961) Fixes #6957
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Build: - Mon Jul 27 20:27:00 GMT 2020
joetarbit:
Post SoundLoadEvent on mod bus instead of forge bus (#6955)
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Build: 1.16.1-32.0.75 - Wed Jul 22 01:26:19 GMT 2020
cpw:
Remove startupquery. Currently wasn't functional, and 1.16 has out of band state loading in all cases, so the complex functionality there is no longer needed. Going to research using the Lifecycle indicator from DFU as a proxy/replacement. Probably with some codec FUN.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.1-32.0.74 - Wed Jul 22 00:34:43 GMT 2020
lexmanos:
Run Forge's data generators to sync 1.16 vanilla changes.
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Build: 1.16.1-32.0.73 - Wed Jul 22 00:13:48 GMT 2020
cpw:
Don't show the early launcher GUI when running data. It's not needed and prevents use on automated builds.
Need to investigate why a bunch of tags seem to be being blown away by rerunning on forge.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.1-32.0.72 - Tue Jul 21 23:56:54 GMT 2020
cpw:
Add mixin
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.1-32.0.71 - Mon Jul 20 22:56:31 GMT 2020
cyborgmas18:
Load Modded Datapacks in DatapackScreen, before world creation (#6913)
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Build: 1.16.1-32.0.70 - Sat Jul 18 22:35:53 GMT 2020
tterrag:
Fix inconsistencies with model/blockstate datagen
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Build: 1.16.1-32.0.69 - Fri Jul 17 17:35:47 GMT 2020
dev:
Filter duplicate mod files from mod file scan data (#6855)
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Build: 1.16.1-32.0.68 - Thu Jul 16 21:56:30 GMT 2020
lexmanos:
Fixed Forge commands. Closes #6973 Closes #6974 Closes #6976
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Build: 1.16.1-32.0.67 - Wed Jul 15 19:30:53 GMT 2020
jaredlll08:
Added an event for registering commands. closes #6968 (#6969)
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Build: 1.16.1-32.0.66 - Tue Jul 14 00:15:41 GMT 2020
darklime:
Make all functions in Style common. (#6931)
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Build: 1.16.1-32.0.65 - Mon Jul 13 22:44:53 GMT 2020
55965249+seymourimadeit:
Mark Raid.WaveMembers as an extensible enum. (#6878)
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Build: 1.16.1-32.0.64 - Mon Jul 13 22:17:58 GMT 2020
lexmanos:
Fix checkPatches task. Closes #6956
Fix patched in method using srg name. Closes #6965
Fix capabilities not being collected for ClientWorld. Closes #6966
Fix TagEmptyCondition using client side copy of tags instead of server. Closes #6949
Fix ExtendedButton using narrator text. Closes #6958, Closes #6959
Fix misaligned patch in RepairContainer. Closes #6950, Closes #6953
Fix LivingJumpEvent not being fired for players jumping horses. Closes #6929
Remove extra getToughness method in ArmorItem. Closes #6970
Remove GetCollisionBoxesEvent. Closes #6921
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Build: 1.16.1-32.0.63 - Fri Jul 10 22:28:22 GMT 2020
richard:
Fix race condition with DeferredRegister for custom registries (#6951)
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Build: 1.16.1-32.0.62 - Fri Jul 10 17:49:51 GMT 2020
sciwhiz12:
Remove hooks into beacon base/payments. Vanilla uses tags now for extensibility. (#6948)
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Build: 1.16.1-32.0.61 - Wed Jul 08 21:33:38 GMT 2020
jaredlll08:
Expose the DataPackRegistries instance to the AddReloadListenerEvent (#6933)
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Build: 1.16.1-32.0.60 - Wed Jul 08 21:13:18 GMT 2020
sciwhiz12:
Fix canRepair not being set true as default (#6936)
Closes #6934 and #6935
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Build: 1.16.1-32.0.59 - Wed Jul 08 14:56:39 GMT 2020
gigaherz:
Fix particles sometimes "losing" the lightmap and drawing fullbright.
gigaherz:
Fix misaligned patch causing LivingEquipmentChangeEvent to never be posted.
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Build: 1.16.1-32.0.57 - Mon Jul 06 21:32:33 GMT 2020
jdlogic:
Add simple patch checker and cleanup patches (#6851)
* Add simple patch checker and cleanup patches
* Address comments
* move task implementation
* genPatches is now finalized by checkPatches
* the S2S artifacts are automatically removed
* added class and method access checking
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Build: 1.16.1-32.0.56 - Mon Jul 06 21:27:02 GMT 2020
richard:
Fix the modifier combined name for keybinds displaying two pluses outside of forgedev #6901 (#6902)
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Build: 1.16.1-32.0.55 - Mon Jul 06 21:12:45 GMT 2020
richard:
Fix harvest level and tool type not actually getting set #6906 (#6922)
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Build: 1.16.1-32.0.54 - Mon Jul 06 20:46:01 GMT 2020
richard:
Reimplement ITeleporter Patches (#6886)
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Build: 1.16.1-32.0.53 - Mon Jul 06 20:39:37 GMT 2020
40738104+mysterious-dev:
Add function to add items with the same behavior as the pumpkin for enderman (#6890)
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Build: 1.16.1-32.0.52 - Mon Jul 06 20:33:17 GMT 2020
richard:
Custom Item integration with Piglins (#6914)
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Build: 1.16.1-32.0.51 - Mon Jul 06 20:20:02 GMT 2020
ichttt:
Some dead code cleanup, and re-implement some bed hooks. (#6903)
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Build: 1.16.1-32.0.50 - Mon Jul 06 20:06:39 GMT 2020
diesieben07:
Fix missing null checks in ForgeIngameGui (#6907)
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Build: 1.16.1-32.0.49 - Mon Jul 06 19:50:02 GMT 2020
sciwhiz12:
Fix swap offhand keybind not working in GUIs (#6920)
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Build: 1.16.1-32.0.48 - Mon Jul 06 19:42:07 GMT 2020
thpetuaudletang:
New AddReloadListenerEvent that gathers server side data reload handlers. (#6849)
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Build: 1.16.1-32.0.47 - Fri Jul 03 12:40:42 GMT 2020
gigaherz:
Attempt to use a more compatible method to initialize stencil support.
In case the separate attachments don't work for everyone, there's a new setting to choose the combined attachment.
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Build: 1.16.1-32.0.46 - Fri Jul 03 04:00:22 GMT 2020
gigaherz:
Update copyright year to 2020.
gigaherz:
Fix multi-layer item rendering.
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Build: 1.16.1-32.0.44 - Thu Jul 02 17:17:45 GMT 2020
gigaherz:
Model system improvements:
- Port some things I did in 1.14 which I couldn't do in 1.15 due to breaking changes.
- Fix multi-layer block models not working (1.16 RenderType doesn't override toString the same way anymore)
- Implement multi-layer item rendering.
- Improve CompositeModel submodel data passing.
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Build: 1.16.1-32.0.43 - Thu Jul 02 12:54:03 GMT 2020
martijnvandenbrand:
Include model data in getQuads call (#6884)
The model data wasn't included when getting quads from specific sides, but was when getting quads for side = null.
thpetuaudletang:
Pass matrixstack in tooltip render events (#6885)
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Build: 1.16.1-32.0.41 - Thu Jul 02 05:54:25 GMT 2020
tterrag:
Fix improper handling of baked lighting in forge light pipeline
Closes #6812
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Build: 1.16.1-32.0.40 - Thu Jul 02 01:59:30 GMT 2020
richard:
Fix FMLServerAboutToStartEvent being fired too late on the integrated server https://github.com/MinecraftForge/MinecraftForge/issues/6859
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Build: 1.16.1-32.0.39 - Wed Jul 01 18:14:25 GMT 2020
ichttt:
Fix miss-aligned patch ItemEntity (#6895)
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Build: 1.16.1-32.0.38 - Tue Jun 30 20:19:32 GMT 2020
info:
Add hoe tool type (#6872)
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Build: 1.16.1-32.0.36 - Tue Jun 30 20:09:21 GMT 2020
curle:
Allow any armor to have custom knockback resistance (#6877)
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Build: 1.16.1-32.0.35 - Tue Jun 30 19:57:32 GMT 2020
diesieben07:
Add senderUUID to ClientChatReceivedEvent (#6881)
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Build: 1.16.1-32.0.34 - Tue Jun 30 02:33:58 GMT 2020
lexmanos:
Re-write checkATs function and automate making Items/Blocks public.
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Build: 1.16.1-32.0.33 - Tue Jun 30 02:10:14 GMT 2020
cpw:
Reorganize modloading on the dediserver. This removes the DedicatedServer parameter from the FMLDedicatedServerSetupEvent.
Code for customizing the server instance should be moved to the ServerAboutToStartEvent or similar, where the server instance
is available.
This reorganization means that mods will load fully before the server is even constructed, or the server properties loaded. We also move the EULA right to the front so we don't have to wait for bootstrap.
This should fix the problems with mods which customize world data and other things.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.1-32.0.32 - Mon Jun 29 23:43:01 GMT 2020
thpetuaudletang:
Fix datagen resolving tags and exploding. (#6865)
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Build: 1.16.1-32.0.31 - Mon Jun 29 23:37:30 GMT 2020
mattmess1221:
Fix Language.javaLocale parsing (#6862)
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Build: 1.16.1-32.0.30 - Mon Jun 29 22:58:30 GMT 2020
diesieben07:
Fix IItemHandler wrappers for chests not updating both chests (#6875)
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Build: 1.16.1-32.0.29 - Mon Jun 29 21:08:55 GMT 2020
lexmanos:
Fix missed patch in PlayerList and EntitySelectioonContext. Closes #6846 Closes #6850
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Build: 1.16.1-32.0.27 - Mon Jun 29 20:09:12 GMT 2020
richard:
Fix access levels being hardcoded to private via patch overriding AT entry (#6848)
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Build: 1.16.1-32.0.26 - Mon Jun 29 19:42:50 GMT 2020
lexmanos:
Fix tag related issues when connecting to a vanilla server.
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Build: 1.16.1-32.0.25 - Sun Jun 28 22:08:15 GMT 2020
lexmanos:
Fix Forge's internal handler being registered in wrong place.
Fix double call to loader end.
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Build: 1.16.1-32.0.24 - Sat Jun 27 22:50:54 GMT 2020
gigaherz:
Add a model loader that lets mods specify different models for different perspectives.
Allow custom models to reference vanilla item models as child models.
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Build: 1.16.1-32.0.23 - Fri Jun 26 23:55:23 GMT 2020
thpetuaudletang:
fix misapplied patch
also sneak in an import patch removal
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Build: 1.16.1-32.0.21 - Fri Jun 26 22:40:19 GMT 2020
lexmanos:
Fix blocks being harvested with incorrect tools.
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Build: 1.16.1-32.0.20 - Fri Jun 26 19:53:02 GMT 2020
lexmanos:
Make installer use MCPConfig version to identify MC assets.
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Build: 1.16.1-32.0.19 - Fri Jun 26 18:27:49 GMT 2020
cpw:
Tweak the server startup a bit, make sure methods that can't work because they run before a server exists explode saying so.
Also fix other launch profiles.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
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Build: 1.16.1-32.0.18 - Fri Jun 26 16:56:37 GMT 2020
lexmanos:
Fix dedicated server loading by constructing mods before data packs are created.
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Build: 1.16.1-32.0.17 - Fri Jun 26 15:20:37 GMT 2020
gigaherz:
Fix create method.
Fix test mods not loading correctly.
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Build: 1.16.1-32.0.16 - Fri Jun 26 14:43:19 GMT 2020
gigaherz:
Reintroduce missed patch in EntityClassification.
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Build: 1.16.1-32.0.15 - Fri Jun 26 13:55:42 GMT 2020
thpetuaudletang:
Include a getter for the matrix stack in OverlayEvent (#6834)
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Build: 1.16.1-32.0.14 - Fri Jun 26 13:23:07 GMT 2020
thpetuaudletang:
Fix block render types not being properly applied to item entities (#6832)
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Build: 1.16.1-32.0.13 - Fri Jun 26 13:05:18 GMT 2020
mods.itsmeow:
[1.16.x] Allow GlobalEntityTypeAttributes' EntityType -> AttributeModifierMap to be added to (#6822)
* Make GlobalEntityTypeAttributes map able to be added to
* Split get patch into two lines
* Favor Forge's map over vanilla
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Build: 1.16.1-32.0.12 - Fri Jun 26 12:59:19 GMT 2020
thpetuaudletang:
Fixed creative screen arrows (#6827)
yunus1903:
Added call to method for tooltip with FontRenderer (#6831)
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Build: 1.16.1-32.0.10 - Fri Jun 26 12:36:59 GMT 2020
curle:
Retarget Block.Properties patch to the new AbstractBlock, reintroduce harvestLevel and harvestTool fields (#6819)
* Retarget Block.Properties patch to the new AbstractBlock, reintroduces the harvestLevel and harvestTool fields.
* Slight adjustment to fix the lootTableSupplier.
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Build: 1.16.1-32.0.9 - Fri Jun 26 12:31:37 GMT 2020
yunus1903:
Fixed sneaking while swimming (#6817)
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Build: - Fri Jun 26 12:25:07 GMT 2020
thpetuaudletang:
Fixed tooltip rendering issues (#6815)
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Build: 1.16.1-32.0.7 - Fri Jun 26 02:30:54 GMT 2020
thpetuaudletang:
Fixed villager trades having non-applicable enchants
Also added an AT at lex's request
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Build: 1.16.1-32.0.6 - Fri Jun 26 01:52:19 GMT 2020
thpetuaudletang:
Fix locate command (#6811)
thpetuaudletang:
Fix block drops (#6810)
contact:
Add missing patch to ScreenShotHelper (#6809)
Adds the missed patch back
yunus1903:
Updated MDK mods.toml versions (#6808)
thpetuaudletang:
Fix locate command (#6811)
thpetuaudletang:
Fix block drops (#6810)
contact:
Add missing patch to ScreenShotHelper (#6809)
Adds the missed patch back
yunus1903:
Updated MDK mods.toml versions (#6808)
thpetuaudletang:
Fix locate command (#6811)
thpetuaudletang:
Fix block drops (#6810)
contact:
Add missing patch to ScreenShotHelper (#6809)
Adds the missed patch back
yunus1903:
Updated MDK mods.toml versions (#6808)
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Build: 1.16.1-32.0.2 - Fri Jun 26 01:41:51 GMT 2020
lexmanos:
Rework BlockSnapshot and fix client notifications. Closes #6807
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Build: 1.16.1-32.0.1 - Thu Jun 25 23:24:48 GMT 2020
lexmanos:
Bump MCPConfig version.